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・ War trophy
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War Wind
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・ War Without End (Babylon 5)
・ War Wolves (film)
・ War World
・ War World (video game)
・ WAR World Six-Man Tag Team Championship
・ War Wound
・ War zone
・ War Zone (album)


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War Wind : ウィキペディア英語版
War Wind

''War Wind'' is a 1996 real-time strategy game in the vein of ''Warcraft II: Tides of Darkness''. It was developed by DreamForge Intertainment and published by Strategic Simulations, Inc. It runs on Microsoft Windows and used DirectX 2.0. A sequel to ''War Wind'', titled ''War Wind II: Human Onslaught'', was released by DreamForge and SSI in 1997.
Some sites list the release date of War Winds as Aug. 24, 1996〔(【引用サイトリンク】url=http://www.g4tv.com/games/pc/1425/war-wind/ )〕〔(【引用サイトリンク】url=http://www.ign.com/games/war-wind/pc-3244 )〕 while others say Sept. 30, 1996.〔(【引用サイトリンク】url=http://www.metacritic.com/game/pc/war-wind )〕〔(【引用サイトリンク】url=http://www.gamespot.com/war-wind/ )〕〔(【引用サイトリンク】url=http://www.gamefaqs.com/pc/199251-war-wind/data )〕 The most recent file on a War Wind CD bought in the U.S. in January 1997 was Oct. 10, 1996 (as is the date stated in its version 1.0 README.TXT), but this could have been an updated CD release.
==Story and background==

''War Wind'' takes place on the world of Yavaun, where four races have co-existed for millennia. The Tha'Roon are the thinkers, leaders and overlords of the planet. They have dominated the other races on the globe. In particular, the Tha'Roon have enslaved the tree-like Eaggra, forcing them to act as their builders and engineers. The Tha'Roon accomplish this through their bullying and domination of the Obblinox, slow-moving but extremely strong silicon lifeforms specialized in cyborgs. Lastly are the reclusive Shama'Li, monk-like practitioners of magic, who desire to unify the four races.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「War Wind」の詳細全文を読む



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